Re: Saingi Iphone 5, Samsung Siapkan Galaxy S3

by Deska Affif » Mon, 02 May 2011 20:15:55 GMT


Sponsored Links
 Lebih enak beli sesuai keperluan Om, kalau beli sesuai keinginan, pasti
maunya yang high end dan nggak akan ada habisnya :D
SOL

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Deska Affif
Y!: gadgetgaya
www.gadgetgaya.com



2011/5/2 Ignasius Kristiawan <kristdr...@gmail.com>


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Re: Saingi Iphone 5, Samsung Siapkan Galaxy S3

by Ihsan I Put庐a » Mon, 02 May 2011 20:41:48 GMT


 eddaaaannnnn.... S2 aja belum megang udah mau S3
recunnya kelewatan nih,,
edaannnnn..




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Sponsored Links


Re: Saingi Iphone 5, Samsung Siapkan Galaxy S3

by Eko Prasetyo » Mon, 02 May 2011 20:42:28 GMT


 Wah wah....jangan-jangan ini Nexus S II :D, flagship google buat nyaingin
iPhone 5 (yang kayaknya cuman nambah fitur enhanced map, yang pastinya si
oom steve bakal bilang REVOLUTIONARY, MAGICAL, NEVER EVER BEFORE (on
iPhone).


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Visit  http://www.strivearth.com  and be entertained

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Re: Saingi Iphone 5, Samsung Siapkan Galaxy S3

by Arialdi Farhan » Mon, 02 May 2011 21:14:13 GMT


 mampus hp dengan power 2 gig proc


mo dibawa ngebut apa yak.. :hammr


semoga dengan bertambahnya engine diiringi dengan kekuatan batre yang lebih
tahan lama..

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Re: Saingi Iphone 5, Samsung Siapkan Galaxy S3

by dimas mailist » Tue, 03 May 2011 07:35:10 GMT


 Amd kan memang mau masuk processor tablet?




mampus hp dengan power 2 gig proc


mo dibawa ngebut apa yak.. :hammr


semoga dengan bertambahnya engine diiringi dengan kekuatan batre yang lebih
tahan lama..

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Other Threads

1. Testing on Android device - question.

All,

If it's possible to downolad the application to G-1 for tests even if
it still not released and not supported by cell companies?

Thanks in advance,
Evgeny

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2. Server and ServerSockets

Hi,

I'm would like to connect to android phones with raw sockets but i
can't get it to work. I use the following simple code...


[android activity server]
package org.androidapp.threadserver;

import java.io.IOException;
import java.net.*;

import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;

public class Server extends Activity {
        /** Called when the activity is first created. */

        TextView tv;
        ServerSocket ss;
        Socket s;
        int port = 20000;

        @Override
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                super.onCreate(savedInstanceState);
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                tv = (TextView) findViewById(R.id.info);

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                                        ss = new ServerSocket(port);

                                        tv.setText("Server listening on port "+ 
port +"...\n");
                                        s = ss.accept();
                                        tv.append("Connection established!\n");

                                        // TODO Server-side logic
                                        ss.close();
                                        s.close();
                                        tv.append("Connection closed.");
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                thread.start();
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}



[android activity client]

package org.androidapp.threadclient;

import java.io.IOException;
import java.net.*;

import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;

public class Client extends Activity {
    /** Called when the activity is first created. */

        TextView tv;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        tv = (TextView)findViewById(R.id.info);

    }

    public void onStart(){
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                Thread thread = new Thread(new Runnable() {
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                                        Socket s = new Socket("10.0.2.2",10000);
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                                        tv.setText("Connection established!\n");
                                        // TODO Client-side logic
                                        s.close();
                                        tv.append("Connection closed.\n");
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                                        // TODO Auto-generated catch block
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                });

                thread.start();
        }

}

I always get the server activity to stop unexpectedly. what am i doing
wrong? could anyone show me some simple android code for establishing
a tcp socket connection between two android's?
Thank you for the help.

Gonzalo.

pd. i do add tcp redirection (redir add tcp:10000:20000). the client
seems to connect but that make the server stop unexpectedly.

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