Random appwidget unresponsiveness

by Niall » Fri, 20 May 2011 06:18:28 GMT


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 Hey,

I have an appwidget that works fine most of the time.  

Sometimes though, the buttons don't respond. When I press on them nothing 
happens. If I swipe to the left and back to the right it seems to sometimes 
fix it. Nothing gets put in logcat so I'm out of ideas about what might be 
happening. 

Can anyone help? Do you need more information? 

It sounds to me that the intents aren't set properly... but they are! I 
can't figure it out. 

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Other Threads

1. ACTION_POINTER_DOWN

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Hey all,

I'm new to the android OS and I was wondering if someone could explain
what a primary or non-primary pointer is in the context of the
MotionEvent class.

Thanks,
Magnus
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2. opengl crash after pause/unpause app

Hello!
I'm writing my opengl native game. Menu is using android api, game
field using native lib ( c++ and opengl ). All in one activity
( different views ).
If I press Back or Home button ( without overriting onKeyDown() ) all
is fine: game just quit to desktop and when I again running, it saving
its state. But I was needed to overrite Back and Menu button:

 public boolean onKeyDown(int keyCode, KeyEvent event)
  {
            super.onKeyDown(keyCode, event);

        if(keyCode == KeyEvent.KEYCODE_MENU || keyCode ==
KeyEvent.KEYCODE_BACK)
        {
              // some code

         return true;
        }

        return false;
  }

Than I quit throught Home button and again run it. Sometimes all is
fine, but sometimes I see only my menu, and black screen where the
opengl must be. What's the problem?
Also I was trying to overrite Home button, but seems it's impossible..
Help me please.

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