Orientation change and setRender

by qwesthead » Fri, 20 May 2011 15:38:29 GMT

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 I've a region on an activity that uses GLSurfaceView. When the
Activity is resumed, I call the setRenderer and then the content of
the screen. They work fine. But, the problem arise when I change
orientation (configurationChange.) Upon orientation change, I need to
change the layout. After orientation change, surfaceChanged is getting
called. However, even when I call GLSurfaceview.requestrender,
Renderer.onDrawFrame is not getting called.
What are all the things I need to do when there is an orientation


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