Re: getWindowManager in server?

by Justin Anderson » Fri, 20 May 2011 06:07:55 GMT


Sponsored Links
  http://developer.android.com/reference/android/content/Context.html #getSystemService(java.lang.String)
< http://developer.android.com/reference/android/content/Context.html #getSystemService(java.lang.String)>
Thanks,
Justin Anderson
MagouyaWare Developer
 http://sites.google.com/site/magouyaware 






-- 



Other Threads

1. Developer does't see comments on android market from other countries

On Cyrket only comments published by phones with English locale are
visible.





--~--~---------~--~----~------------~-------~--~----~

2. GLSurfaceView Renderer problem

I've been working through some of the OpenGL stuff, but I've hit a bit
of a snag. I'd like to use the RENDERMODE_WHEN_DIRTY renderMode, but
it doesn't seem to recover from an incoming call properly -
onSurfaceCreated() and onSurfaceChanged() are not being called. The
docs say to call onPause() and onResume() at the appropriate times and
I've done that, but still no go.

I put in some debug prints and when RENDERMODE_CONTINUOUSLY is set, it
works fine - in fact, everything works fine either way until the app
is paused and resumed with RENDERMODE_WHEN_DIRTY. I'm really new to
OpenGL, so perhaps there's some black magic I'm missing. Any hints?

I should mention I'm using android-sdk-windows-1.5_r2, jdk1.6.0_14,
with Eclipse version 3.4.2. I've only seen this on the emulator so far
- I don't have a device yet.

--~--~---------~--~----~------------~-------~--~----~

3. PPC based development

4. how to install Android build on a g1

5. GLSurfaceView.Renderer onSurfaceCreated/onSurfaceChanged not called if RENDERMODE_WHEN_DIRTY

6. pressing menu key slows down surfaceview

7. Map problem