Function call

by D K » Fri, 07 Jan 2011 02:34:29 GMT

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 I want to know way to dump the call stack at a particular point.
I am debugging the native android code.


Other Threads

1. strong BlurMaskFilter

Hi everyone.  I'm doing some custom rendering on a Canvas object, and want
to achieve a visible white glow behind some text. I'm using a Paint object
with a BlurMaskFilter:

Paint p = new Paint();
p.setMaskFilter(new BlurMaskFilter(4f,BlurMaskFilter.Blur.OUTER));

I can see the blur, but it is very very faint. Is there any way to beef up
the alpha values? I tried rendering with this paint object multiple times
and this does make the glow easier to see, but it makes for inefficient

Thanks, Rob


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You can't test for equality on a String using "==" as that will just check 
to see if the object memory reference is the same. You need to use .equals 
i.e myTotal.equals(myInput)


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