Different transparency support on diff devices!?

by SweX » Tue, 17 May 2011 07:09:01 GMT

Sponsored Links
 I've got Superpad 3 android tablet with 2.2 on board, and I'm
developing my apps on it, but recently got stupid bug dnt know how to
fix..bug is:
It doesn't show transparent elements above video eq SurfaceView or
VideoView, just greyscale region depends transperancy percentage. On
my HTC Hero same elements handles fine. Where is the problem and how
can I fix it!? Thanks


Re: Different transparency support on diff devices!?

by kmiecikt91 » Thu, 19 May 2011 22:32:53 GMT


I would first have a look at cupple of xml files in frameworks/core/res/res/
folder, to see if things can be tuned. But this is only my 2 cents.


2011/5/15 SweX <swe...@gmail.com>


Sponsored Links

Re: Different transparency support on diff devices!?

by hedwin » Fri, 20 May 2011 15:31:54 GMT

 Best to put it on the android-platform mailing list, better chance of people
being able to help.


Other Threads

1. new forum for android

Hi, I just wanted to send an open invite to a new site dedicated to
android and google phones.  Checkout: http://www.allgooglephones.com


2. Playing Sounds, What is the fastest? PCM MP3?

I am playing sounds from resources using the MediaPlayer,
the point is that multiple sounds play simultanously.

This decreases the performance of the game,
i used stereo 44100 hz mp3 sound.

Now i changed it to WAV PCM 33800 (i think) mono.
However this  increases performance only a little (on the emulator).

So what sounds-formats/codecs should i use.
And what is the best way (performance wise) to play a sound?

(PS its a game)


3. Use of the Android robot graphic

4. Type and draw in the same view

5. -Does Android have "finger print program" for the security ?

6. Media Engine Capabilities of Android

7. baffling alert dialog listener behavior: how come local variables dont keep their data