Please Suggest, Where can we buy Android phones.

by Ash » Sat, 14 Nov 2009 01:34:47 GMT

Sponsored Links
 We need to buy some phones for android development for our university.
As it is not for personal use and only for android development for
students we prefer NO service plan or two year contract. We plan to
buy few Motorola Droid and HTC G1 initially and other android phones
in near future.

Can you Please Suggest where can we buy Android phones.

Please add your comments and viewpoints.

Thank you


Other Threads

1. custom Preference work

Hi all -- I've been digging around trying to find a solution to my two
issues with Preference, but no luck.  Maybe someone out there has
encountered this.


Our designers want a custom header at the top of each preference
screen.  I've tried setting android:layout but that doesn't work the
same for the toplevel PreferenceScreen as it does for child screens.
What I really need to do is subclass PreferenceScreen and change the
ContentView, but sadly, it's sealed.

Basically, I want to have my own UI, with a ListView with id =
"@android:id/list" so that the PreferenceScreen can find where to put
its items.

I looked through the source code to see whether I could simply
override the style for PreferenceScreen, but it appears they use when creating the
PreferenceScreen.  Can I somehow override that?  If so, that might be
the way to go.

Does anyone have any other ideas?


In our app, we have the ability to "sign in" with your "ID".  We have
the requirement that preferences for each separate ID be stored
indpendently in our database.  I'd like to continue to use the built-
in preference mechanisms.  I was thinking that I might be able to
simply override getSharedPreferences() on the Context that invokes the
preference screen (probably the Application subclass) and return a
custom SharedPreferences class instance.  In my custom instance, I
would simply read and write to the database based on the given user's
ID rather than allowing the base SharedPreferences class to store the
settings itself.

Is this the correct approach?  Are there other solutions that have
worked for anyone?




2. peer reviews

Is there any chance we could do this sort of review of each other's
apps collaboratively? I'd venture to say that 10 reviews by other
developers with this kind of feedback is worth 1000 sketchy reviews on the
app store. I know for my app (Phresheez, a social networking ski tracking
app), one of my users is a usability engineer and her feedback was
immensely helpful... somethings are blindingly obvious when pointed
out by the uninitiated.

It would certainly be an interesting way to help overall quality control,
and since apps are so diverse, I'm sure we could divvy things up such
that we don't have to help our competitors, per se.


Yo man !! Incredible the amount of work you've put into that game !! Were you alone or is it a team ? You could use a graphist, but even so, the achievement is there !! My feedback after 15 minutes of play : The list for construction doesn't come up, I think it kind of need a double click. You should find a way to notify, it would help start, I wandered for like 10 minutes before going to the help page which didn't state the double click but showed the buildings list. Then I had to go back to the help page because the farms were not available in my buildings list. If I understand correctly, i can have a farm and a goldmine only if I have a castle but then I didn't know those squares outside of my walls had appeared. Again a notification and maybe centering the map on those square would have helped me. Lastly, when I clicked on the building list, I took me sometimes to understand that red text meant I couldn't get that building because of the missing dependencies. Same thing, a notification popping up and saying "you don't have a farm level high enough" or something would have helped. But again, for a V1, openGl, mmo and everything, this is awsome work. Keep it up. Yahel
Big thanks to Android Team. I couldn't have done it without the help of you guys. If anyone is interested, search 'pocket empires' or 'pe' in Android Market.

3. setImageResource fails and closes the application unexpectedly !

4. 'on click' listener to app widget

5. Wareseeker[dot]com leaching apps from the Market

6. OOT: Trio Data :-)

7. Cyanogen 5.0.5