Moving files from one machine to another and getting eclipse to read it

by [EMAIL PROTECTED] » Thu, 17 Apr 2008 00:42:19 GMT

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 That worked.  Thank you.


Other Threads

1. Cupcake(API3) friendly way to pause/stop sound loops in SoundPool? Any ideas?

Quick note: I'm using the SoundPool class

What I have here is a simple button that plays a looped sound while
it's pressed. It works great. However, sounds.autoPause(); wasn't
introduced until API 8 and I really need something that is cupcake
compatible (API 3) So i was going through the dev reference site
filtered by API 3 stuff and i saw pause so i figured i'd try
sounds.pause(sound); but it doesn't stop the sound when i release it.
(Maybe i'm just using it wrong?) Does anyone know of a cupcake
friendly way to stop this sound? thanks!

edit: also tried sounds.stop(sound); that didn't work either.

The Code:

My onCreate:

sounds = new SoundPool(5, AudioManager.STREAM_MUSIC, 0);
sound = sounds.load(this.getApplicationContext(), R.raw.red_long_one,
Then here's my touch event

@Override public boolean onTouch(View arg0, MotionEvent event) {

            switch (event.getAction() ) {
            case MotionEvent.ACTION_DOWN:
      , 1, 1, 1, -1, 1);
            case MotionEvent.ACTION_UP:
                //autoPause does not work on anything lower than sdk8

            return false;
I don't understand why sounds.stop(sound); doesn't seem to work, that
seems to but what any article i read recommends to do

I think it's worth noting that if i use sounds.stop(sound); it works
ONE time then after that it won't stop after i let go. but the first
press and release it works as intended.

Now, I know on the andoird site it says streamID and not soundID but i
have no idea how to get the streamID


2. Client server app and wifi


I am new to developing applications for android but have developed my
first app. I have following questions.

1. Is it possible to create a client server app? I mean the
application on one phone acting as server and applications on other
phones sending/receiving data from it?

2. Create a wifi network (may be using bluetooth) for the above client
server app. The idea being not to use the mobile service provide
network but rather a local network.


Kind Regards,


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