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by rizwan » Fri, 02 Apr 2010 15:16:59 GMT

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 Hi ,
Whenever I am posting any message on Android group I am getting this
email ........can any body explain this ?

We're sorry.. your email was unable to be processed by our automatic
support system, and so is being returned to you.

We could not find your email address in our customer database and so
couldn't accept your email. Due to the HUGE volume of spam we receive
at this address, we've been forced to implement this new policy.

Therefore, please just re-submit your message at: 

All messages submitted through that form are guaranteed to be
even if you aren't currently a customer!

Our apologies for the inconvenience,


Your message was NOT received by!

by ~ TreKing » Fri, 02 Apr 2010 21:08:17 GMT


See this thread:

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Other Threads

1. New features: uvesafb and auto detectio

Two major changes have been checked in the git tree:
* uvesafb, the userspace vesa frame buffer driver
  It serves as the last resort if no other frame buffer driver is
found. So more wide ranges of platforms could be supported. I have
written a wiki page for it.
* auto-detect function (provided by kinneko)
  If your platform is unknown, it scans /sys for known driver and
automatically loads them. I tested this feature on an aspire one, both
camera and audio driver work.

Test results of these new features are welcome.

Android-x86 project


2. Low performance using SurfaceView, touchMode and OptionMenu


I'm recently working on android application and i can not deal with
performance issues. My app is based on SurfaceView, I use separate
thread like in lunar lander. My problems starts when i use
onTouchEvent and onCreateOptionMenu. I created a test application,
which does nothing other drawing FPS on canvas. It shows up to 60 fps,
some times 40-50 when i don't interact in it.  Another case - i start
the same application, i have about 60 fps. Then I open option menu and
it slow down to 40 fps, i touch the screen and another drop to about
20 fps. If i stop touch the screen fps increase to about 40 some times
50 but not to 60. Sometimesi have the case that app runs with 60 fps,
i start option menu and touch the scren and I have 60 fps as on
beginning. I have no ideas why is this happens. If anyone has any
idea, please reply.


3. Android on a device with resolution 600x 800

4. What is android.database.sqlite.SQLiteProgram ?

5. Question about the annoyingly short screen time-out during a call...

6. how to program on application(not activity) exit ?

7. App crashing on HTC Magic launching camera intent