Where to find developmet tablet

by tanerdeveci » Fri, 06 Aug 2010 21:18:52 GMT

Sponsored Links
 Hello all,
I'm looking for a development tablet for loading my own build. I'm
developing my Launcher and Media Player and i made some modifications
on framework. I can test this works on Nexus One it is ok but how can
I test my works on tablet. Can you suggest me where (or how) can i
find development tablet. It comes with kernel source, platform
(vendor) sources and image loading procedures (tools).
I have already checked Beagleboard but it doesn't suitable for my
needs. I need a complete tablet environment.
Touch Book (https://www.alwaysinnovating.com/home/index.htm ) looks
very good.
Do you know another alternatives for my requirements.

Best regards


Other Threads

1. What the difference between code 'setContentView.(R.layout.main_layout);' and 'setContentView(R.layout.main_layout);'

On the android developer page:
Paragraph: Load the XML Resource
is written such code to setup the layout from xml: setContentView.

So my question is: Is this extra . after setContentView is a mistake
or it is a valid code, so if it is valid what the difference between :



2. Can I use the return matrix of getrotationmatrix() to translate the accelerate to world coordinate system

Hi everyone:
   I wanna translate the return values of Sensor.TYPE_ACCELEROMETER to
the world coordinate system,I did this in this way:

public void onSensorChanged(SensorEvent event) {

                if (event.accuracy == SensorManager.SENSOR_STATUS_UNRELIABLE)

                switch (event.sensor.getType()) {
                case Sensor.TYPE_MAGNETIC_FIELD:
                        mags = event.values.clone();
                case Sensor.TYPE_ACCELEROMETER:
                        accels = event.values.clone();
                case Sensor.TYPE_ORIENTATION:
                        orent = event.values.clone();

                if (mags != null && accels != null) {
                        SensorManager.getRotationMatrix(inR, I, accels, mags);
                        for(int k=0;k<3;k++) {
                                a[0] = 
                                a[1] = 
                                a[2] = 

But I find I move the phone in any direction the ax and ay will all be
0,and the az is some value I can't understand, so is any body meet the
same problem,or the return matrix of the getrotationmatrix() is really
inaccurate when there is another accelerate besides g(gravity) so I
can translate the accelerate in this way.

any help will be very appreciated.



3. HTC desire couldn't connect to bluetooth device.

4. TelephonyManager.listen() additive? API docs unclear.

5. Videoplayer source code

6. Contact Visibility

7. Android Apps purchasing from anywhere in the world