Launcher and Widget architecture questions

by NikB » Wed, 20 May 2009 22:23:28 GMT


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 How does the launcher ensure that the entire launcher (home screen)
does not crash if a widget that the user has added to their home
screen crashes.  Let's say the widget is pulling in really large
bitmaps that cause an Out of Memory exception.  Will this just crash
the widget, or will this crash the entire Launcher?  How does the code
protect itself from a malicious or badly coded widget?

Thanks,
Nik

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Hi there,

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The partially working code looks like this:
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//stuff deleted
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The constructor for the list adapter is where I execute the code to populate
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Your help is deeply appreciated.

Best regards,
Beth
-- 

Pablo Picasso<http://www.brainyquote.com/quotes/authors/p/pablo_picasso.html>
- "Computers are useless. They can only give you answers."

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