how to make library for another application to use

by Kim D. » Mon, 19 Jul 2010 17:08:24 GMT

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This is not an android related question...
but have a look there: 
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1. OpenGL ES documentation/tutorial suggestions

The documentation for OpenGL ES inside of Android is obviously lacking
-- it's completely void of any text.  Now, this is apparently not that
big of a deal as it's essentially a clone of J2ME's OpenGL ES,
however, I've never used that and am wondering what's a good way to
get started in learning it?  I've seen the Android-GL tutorials and
read all the Android-specific information I can find.  But I feel I'd
benefit most from a thorough documentation of the functions so that I
can get an idea of how to do it.  I've tried finding outside
documentation but it all seems a tad lacking.

What would you suggest in documentation/books/tutorials in learning
the OpenGL ES used by Android?  I'm not afraid of technical
information, but I would like a general tutorial on basic
infrastructure and design in addition.

Finally, are there any questions or information that you think would
be useful in learning OpenGL even if it's not directly related.  I'm
interested in all of it, from planning the design to optimizing.

Thank you

2. Dutch developer community.

Hello there.

I really hope this is the correct section for my question. I am the
owner of a Dutch Android tutorials website. It's main goal it to
create a good starting point for Android programming in Dutch. Because
my programming skills are not top-notch I would like to get in contact
with other Dutch-speaking Android Developers who would like to make a
contribution to the first android community in the Dutch language.

If you're interested contact me or go to



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