Drawing a Cylinder in OpenGL ES

by satish bhoyar » Fri, 05 Feb 2010 13:37:22 GMT

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 Hi all,

I want to draw a Cylinder like shape on the android screen. I got some
example code but unable to understand the logic behind it, for calculating
the co-ordinates of the cylinder.

please any1 can guide me to develop my own code.

any links will also be good.



Other Threads

1. What about the hardware?

Hi there!

Android is hot - I definitely want a mobile phone that supports
Android, and hopefully I will get one this year. 3 years ago I planned
to buy a mobile phone with Linux.
Now I think about which hardware my new mobile phone should have. Here
are my ideas up to now.

  - standard communication hardware (GPRS / GSM / perhaps UMTS) for
telephony and SMS
  - WLAN (hopefully with WPA2 Enterprise support in order to use it in
my university)
  - nice display (at least 24 bit colours, 480x640 would be great)
  - slot for SD card (for saving lots of data: documents, music,
  - TRS connector (3.5mm, for attaching a standard headset - this
definitely turns the mobile phone into a media player, other solutions
with special connectors are ugly)

  - GPS chipset (very interesting for route tracking, Google Maps and
maybe even a navigation system)
  - 3D support (hardware acceleration) with OpenGL

Nice to have:
  - photo / video camera

What about you? Which hardware should be in your future mobile phone?
I would like to gather ideas here in order to buy the possibly best
Linux mobile phone.

And of course this thread may be a good indicator for hardware
manufacturers. :-)


Marc Reichelt   ||   http://www.marcreichelt.de/

2. Handset ETA

Same question... different day.  I know.  Sorry about that.

Does anyone know of an ETA for the first handsets?  From what I
remember, they were supposed to be here "second quarter of 2008."  I
have a team of developers with "Port to Android" as one of their
unassigned projects.  Unfortunately, without having ANY mention of the
first phones I cannot assign any time to this effort.


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