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dear all, I've been writing a game and need to play an audio effect with some event trigged, and i use MediaPlayer class and mp3 source files to implement it. i first create the MediaPlayer instance in the constructor and invoke play() when the event is trigged. but it happened again oftentimes to show the warning message in the DDMS obtainBuffer timed out (is CPU pegged?) user=00000101, server=00000001 write blocked for XX msecs these two message, the sound would still played, but delayed, so the sound and visual effect won't synchronized. please give some commons to help, thanks! --~--~---------~--~----~------------~-------~--~----~