call outputstream

by slenzi » Tue, 25 Aug 2009 01:05:44 GMT


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 Is there any way to access the voice outputstream during a call, such
that you could intercept and manipulate the byte data before its sent
over the air?

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Other Threads

1. Is it possible to use com.android.phone.EditPhoneNumberPreference widget in my app

I just realized i might have posted this question in the wrong group,
hence I try again.


I'm writing an app where the user should be able to enter a phone
number, or choose one from Contacts.

I've found a preference widget that does exactly what I want. The
problem is that I don't know how to use it in my app.
Is it even possible?

The widget I'm talking about is
com.android.phone.EditPhoneNumberPreference

I found it browsing the source at source.android.com
in [platform/packages/apps/Phone.git] / res / xml /
call_feature_setting.xml

<PreferenceScreen android:key="button_voicemail_setting_key"
     android:title="@string/voicemail_settings"
     android:persistent="false">

     <!-- Note for all com.android.phone.EditPhoneNumberPreference
objects

    The last several attributes are for use with the EditText field
    in the dialog.  These attributes are forwarded to that field
    when the edittext is created.  The attributes include:
      1. android:singleLine
      2. android:autoText
      3. android:background -->

       <com.android.phone.EditPhoneNumberPreference
         android:key="button_voicemail_key"
         android:title="@string/voicemail_settings_number_label"
         android:persistent="false"
         android:dialogTitle="@string/voicemail"
         phone:confirmMode="confirm"
         android:singleLine="true"
         android:autoText="false" />
</PreferenceScreen>

Since I'm quite lazy I prefer to reuse existing code instead of
rewriting things myself.

Is there a way to accomplish the above without duplicating the
EditPhoneNumberPreference functionality in a custom preference?

/Mathias

-- 

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