3d models and Open GL

by teazel » Tue, 12 May 2009 01:36:00 GMT

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 Hello All,

I've managed to get some basic 3d stuff working quite nicely on my
Android device. My question is how do you define/create more
complicated 3d models? Obivously using int[] arrays of vertices hand
written is quite time consuming and error prone. Are there any
modelling tools that can be used?

Thanks in advance,



3d models and Open GL

by nEx.Software » Tue, 12 May 2009 07:28:45 GMT

 Back in the day, before I gave up on my game idea, I was very close to
finishing an Android export script for Anim8or. It was all Java code
output. I found loading models that were at all complex took entirely
too long. Do a search for Obj Loader for Android, you'll find one on
Google Code. That might help. There was also a MD2 loader in that same
product. Sorry I have no links but I am on my phone at the moment.


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