Rotated map view - how to get the touches back to where they belong?

by lbendlin » Sun, 28 Mar 2010 20:01:35 GMT

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 sorry to bump this. Anyone?


Other Threads

1. question concerning glteximage2d and buffers

for all those gl*Pointer functions you need to create bytebuffers
through ByteBuffer.allocatedirect. when you want to load a texture
through glteximage2d you need to supply a bytebuffer, too. can this be
a "normal" bytebuffer or do I have to create this one too via


2. Start the CallLog Activity via Intent


I have the following code in my application:

  Intent i = new Intent();

I want to bring up the CallLog activity, but when I run my application
I get an error, that the application has stopped unexpectedly. Why
does this happen and how can I display the CallLog? Using


does not give me an error, but brings up the dialer - not exactly what
I want. ;-) I tried displaying the Contacts with


and that works flawlessly. Any help is highly appreciated!

Best wishes,


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