playing of wma audio

by l hx » Thu, 09 Apr 2009 19:50:12 GMT

Sponsored Links
 now , the opencore can not play the audio of wma. is it right? and the total
time of the wma file can not be find in the trackbrowseractivity. who know


playing of wma audio

by Dave Sparks » Fri, 10 Apr 2009 23:45:57 GMT

 The Windows Media codecs are not part of OpenCORE. They require a
separate license which is typically negotiated between the hardware
manufacturer and the codec supplier.


Sponsored Links

Other Threads

1. Confusion with activity stack and restoring state

I have a start activity page for my game (which is the root activity
for my app) that just lists "Play", "Help", and "About" TextViews on
the screen.  Each TextView has a click listener which start the
appropriate Activity for each.  The GameActivity (started with
explicit intent from clicking "Play") has onSaveInstanceState
implemented to save state of the game.  Its onCreate checks for non-
null Bundle to restore this state.  My problem is this:

1. Turn on Phone/Emulator
2. start my game with icon in launcher
3. Start page is displayed
4. click "Play" to start my GameActivity
5. play game for a few seconds
6. click home
7. state is saved (proven with de{*filter*} calling onSaveInstanceState)
8. start my game with the icon in launcher
9. start page is displayed

I was under the impression that by clicking the app icon from the
launcher that my existing task activity stack would be restored with
my GameActivity being on top and its onCreate being called for me to
restore the state I saved.  Instead I am getting a brand new instance
of my start page.  Also, if I long press home and choose my running
game icon, then my game comes back exactly as I left it.  However,
this apparently is NOT using my onCreate restore state logic as
onCreate is never called.

All of the documentation seems to say that the entire stack of
activities will be restored when clicking the application icon from
the launcher, but I just get a fresh instance. What might I be doing

2. Flash and future of Android game development?

Hi All,

With the promising news of Flash support for Android what will the future of
Android Game development?

Best Regards,
Atif Gulzar

I  Unicode, zln

3. gapless music loops in mp3 - how to?

4. Update: Wts: MotoCliq white + All Android Series

5. Goldcard (Was HERO mau balik ke awal..)

6. apa saja yg harus dicek klo beli HP Android di batam

7. Nexus 2.1 one sale, WHERE is the SDK!