Jump 'n Run Game

by Martin Schreiber » Thu, 13 Nov 2008 03:29:35 GMT


Sponsored Links
 Hi,

I am in the unlucky situation not to have a G1 phone in my hands ('m
from Europe :-( ) and so I want to ask the community if you think that
it's possible to have a Jump and Run Game on Android playing in
"landscape" mode, meaning that the screen is slided out and you control
the game with some keys on the keyboard. Or do you think because of the
small keyboard that might be not that easy for a user?

thanks
martin

Free Java Games: www.rastaduck.org


This message and the information contained herein is proprietary and 
confidential and subject to the Amdocs policy statement,
you may review at  http://www.amdocs.com/email_disclaimer.asp 


--~--~---------~--~----~------------~-------~--~----~



Other Threads

1. Possibility of a curved Gallery

Hi All,
Is it possible to change the default arrangement of the Android
Gallery? What i meant is can we make the Gallery in a curved path,
where the images will be along the curved path and the same time it
has all the properties of the Android gallery(which appears to be
center locked and horizontal right now..)?

If possible, please tell me your ideas. All ideas are welcome.

Thanks & Regards,
Sen

-- 

2. Keyboard layout different languages. Android Tablets Keyboard Layout.

HI I am trying to find the keyboard layout. However i saw a few posts
where resources are mentioned to find QWERTY

This is simply not enough for what I am working on.

I like to know which english keyboard is present on the device.
I suspect that android is not going to give me this option on java
layer. Maybe Native ?
Furthermore with the new tablets I think this is an important feature
needed.

        { "en-MY",              "English (Malaysia)"    },
        { "en-NZ",              "English (New Zealand)"},
        { "en-PH",              "English (Republic of the Philippines)"},
        { "en-SG",              "English (Singapore)"   },
        { "en-ZA",              "English (South Africa)"}

Thanks Everyone

-- 

3. tiling nine patch (instead of stretching)

4. GridView

5. Timing an ASyncTask

6. Strange V4L2 Camera Issue

7. Porting Android 2.1 to a small device with 1.4" 160x160 screen