Patches for ports to other platforms

by jonpry » Wed, 29 Sep 2010 20:50:08 GMT

Sponsored Links

    I work with the htc-linux team on android/kernel ports to phones
that originally ran different version of Windows Mobile. I am
currently working on bringing our very old kernel up to date using
your experimental.git/ 2.6.35-wip branch. Would your project would be
interested in patches for this branch that add support for new boards
such as the htc rhodium? Some of the patches include new board files,
as well as more far reaching changes that allow simple things such as
gpio and clocks to be accessed in non proc-comm specific ways.

Comments/Suggestions appreciated!


Jon Pry


Patches for ports to other platforms

by Chris Stratton » Sat, 02 Oct 2010 16:04:00 GMT

 I think the community at would definitely be
interested in android support for htc phones that shipped with windows


Sponsored Links

Patches for ports to other platforms

by Jon Pry » Sat, 02 Oct 2010 16:15:04 GMT

 I am part of that community at xd-android. The problem is getting our code
upstream. With X86 Linux the process of getting community patches integrated
seems a lot more straightforward. With SOC platforms its almost like
upstream would rather not have the code than review the patches.

> website: 

Other Threads

1. Adding a new app developed in J2ME to Android SDK 1.0

   I have anew app developed in J2ME. I want to have the same app
integrated and running on Android SDK1.0
I read that new version of Android J2ME MIDP RUNNER can be used for
the same.
Please confirm whether it is applicable for Android 1.0 as well.


2. displaying camera preview on my own

Hi all, I'm new to the Android platform. I've been digging around lots
of sample code, and haven't seen anything that does what I want.. I'd
like to create my own code path for getting the camera data from the
PreviewCallback, and then displaying it on my own SurfaceView, since
I'd like to do some image processing of my own before display.

Is there a best practice for calling startPreview() without having a
real SurfaceView to draw on, since I want to draw on my own? Does it
involve creating a hidden view? If I don't set the Holder view
previewDisplay(), I get a crash in ViewRoot.draw(), which makes sense
I guess since nothing is set.



3. Unsuccessful Install

4. Installing Unicode fonts in Emulator

5. how to add add language to g1 phone or Displaying webpages the given language

6. Brazillian developer

7. Market: Application not in search result, but exists