Bug in the browser apps

by Dilip.S » Thu, 22 Apr 2010 13:53:42 GMT


Sponsored Links
 Steps:

1.Access to Browser app then go to www.google.com

2.Click input field( click on the search text input feild ) then click
aA button inthe sft keyboard  to change it to AA button.

3.Input a character C and check the AA button.

Actual Result:

3.AA button  can not change to aA button automatically.

Expected Result:

3.AA button should change to aA button automatically.(in other
app(EX:Messaging) ,AA will change to aA automatically)

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1. Sticker Android

yang kecil nggak ada ya bro
buat motor gw

2009/12/8 Achmad A Trisatya <achmad.a.trisa...@gmail.com>



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2. Andoird on x86 validate_display_surface:488 error 300d problem

Hi all,

I am trying to port Android on my board using latest source code:
repo init -u git://git.android-x86.org/platform/manifest.git -b donut-x86

I have checked out the above source code and built android root file system.
I am facing the following problem :-

I/dalvikvm( 4042): System server process 4043 has been created
I/Zygote  ( 4042): Accepting command socket connections
D/dalvikvm( 4043): Trying to load lib /system/lib/libandroid_servers.so 0x0
D/dalvikvm( 4043): Added shared lib /system/lib/libandroid_servers.so 0x0
I/sysproc ( 4043): Entered system_init()
I/sysproc ( 4043): ServiceManager: 0x815c128
I/SurfaceFlinger( 4043): SurfaceFlinger is starting
I/SurfaceFlinger( 4043): SurfaceFlinger's main thread ready to run.
Initializing graphics H/W...
E/MemoryHeapBase( 4043): error opening /dev/pmem: No such file or directory
E/GLLogger( 4043): couldn't load <libhgl.so> library (Cannot find library)
I/SurfaceFlinger( 4043): EGL informations:
I/SurfaceFlinger( 4043): # of configs : 6
I/SurfaceFlinger( 4043): vendor    : Android
I/SurfaceFlinger( 4043): version   : 1.31 Android META-EGL
I/SurfaceFlinger( 4043): extensions:
I/SurfaceFlinger( 4043): Client API: OpenGL ES
E/GLLogger( 4043): validate_display_surface:488 error 300d (EGL_BAD_SURFACE)
W/SurfaceFlinger( 4043): ro.sf.lcd_density not defined, using 160 dpi by
default.
E/GLLogger( 4043): call to OpenGL ES API with no current context
I/SurfaceFlinger( 4043): OpenGL informations:
E/GLLogger( 4043): call to OpenGL ES API with no current context
D/Zygote  ( 4042): Process 4043 terminated by signal (11)
I/Zygote  ( 4042): Exit zygote because system server (4043) has terminated
D/AndroidRuntime( 4054):
D/AndroidRuntime( 4054): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<<
D/AndroidRuntime( 4054): CheckJNI is ON
D/AndroidRuntime( 4054): --- registering native functions ---
E/Zygote  ( 4054): Couldn't find preloaded-classes.
D/dalvikvm( 4054): GC freed 616 objects / 28544 bytes in 1ms
I/Zygote  ( 4054): Preloading resources...
D/dalvikvm( 4054): GC freed 95 objects / 2672 bytes in 1ms
D/dalvikvm( 4054): GC freed 124 objects / 5024 bytes in 1ms
D/dalvikvm( 4054): GC freed 326 objects / 14392 bytes in 1ms
D/dalvikvm( 4054): GC freed 199 objects / 7752 bytes in 1ms
I/Zygote  ( 4054): ...preloaded 48 resources in 93ms.
I/Zygote  ( 4054): ...preloaded 15 resources in 3ms.
D/dalvikvm( 4054): GC freed 112 objects / 7608 bytes in 1ms
D/dalvikvm( 4054): GC freed 145 objects / 5488 bytes in 1ms
D/dalvikvm( 4054): GC freed 36 objects / 1336 bytes in 1ms
I/dalvikvm( 4054): Splitting out new zygote heap
I/dalvikvm( 4054): System server process 4055 has been created
I/Zygote  ( 4054): Accepting command socket connections
D/dalvikvm( 4055): Trying to load lib /system/lib/libandroid_servers.so 0x0
D/dalvikvm( 4055): Added shared lib /system/lib/libandroid_servers.so 0x0
I/sysproc ( 4055): Entered system_init()
I/sysproc ( 4055): ServiceManager: 0x815c128
I/SurfaceFlinger( 4055): SurfaceFlinger is starting
I/SurfaceFlinger( 4055): SurfaceFlinger's main thread ready to run.
Initializing graphics H/W...
E/MemoryHeapBase( 4055): error opening /dev/pmem: No such file or directory
E/GLLogger( 4055): couldn't load <libhgl.so> library (Cannot find library)
I/SurfaceFlinger( 4055): EGL informations:
I/SurfaceFlinger( 4055): # of configs : 6


Any help will be highly appreciated.

Thanks & Regards,
Deepak

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