Default display unit px or dp?

by Markus » Tue, 13 Oct 2009 05:17:00 GMT


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 I always thought the default display unit would be pixels.

But when I run my application on WVGA800 in the emulator the lines are
five pixels wide even though I called Paint.setStrokeWidth(3). The
same seems to happen with Drawable.setBounds(); the value I provide
gets multiplied by 1.5 internally.

If that's the case, how can I specify pixels instead of dips if I want
pixels?

Can someone clarify this?

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Default display unit px or dp?

by Romain Guy » Tue, 13 Oct 2009 05:20:09 GMT


 The Java APIs work only with pixels. Your app is probably running in
compatibility mode.






-- 
Romain Guy
Android framework engineer
romain...@android.com

Note: please don't send private questions to me, as I don't have time
to provide private support.  All such questions should be posted on
public forums, where I and others can see and answer them

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Default display unit px or dp?

by Markus » Tue, 13 Oct 2009 06:08:20 GMT


 Specifying android:minSdkVersion="4" in the android manifest did the
trick.

Thanks,
Markus




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