is Invalidate() causes taking more time ?

by manoj » Sat, 05 Sep 2009 17:55:20 GMT

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 Hi friends,

I am trying an app (just like a karaoke) which has some predefined set
of lines on the canvas.

After some time I will redraw the strings of each line on the canvas
with another color using Timer.schedule() function.

But the redrawn strings are painted more time than the given time in
schedule () ( just my guess).

I am using postInvalidate() function in my app.

How can I sync lyrics with exact timings?



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