Is there a large efficiency difference between Canvas.drawBitmap or OpenGL?

by Stoyan Damov » Wed, 11 Mar 2009 23:46:21 GMT


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 What is it that you are drawing, how are you drawing it, have you
profiled your code?




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Is there a large efficiency difference between Canvas.drawBitmap or OpenGL?

by Tim Bray » Mon, 16 Mar 2009 04:57:56 GMT


 



Interestingly, on my app (decorating a map with geotagged points,
recording and playing back sound, launching web browser) the G1 is not
significantly slower than the emulator, so I just don't use the
emulator any more.  Got a surprise the other day when I was doing some
debugging, had the phone in my hand, and it went off because somebody
was calling me...

 -Tim

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