Looking for Projects in Android

by Android_Learner » Sun, 08 Mar 2009 04:13:40 GMT


Sponsored Links
 Hi All,

We have a very strong team  and expertise in Android and have
developed various applications on Android with incredible GUI , Thanks
to google for such a nice platform .

I am looking for some OEM/ Client  who is interested in developing
android applications.
We would be able to have some kind of business together and shall be
able to meet the  market window with quality and before time delivery
at very reasonable cost.

If any one interested, Please do reply for further discussion.
Looking forward to your reply.




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Other Threads

1. Activity Not Responding after sleep

Hi,
I have an activity that has one button. When the user presses the
button, a wav file is played with soundpool. Then after a random
number of seconds from 1 to 4 has passed using Thread.sleep(), another
wav file is played. Everything works as it should on the emulator. But
when I go to test it on an actual phone (an htc MyTouch) I get an
Activity Not Responding dialog with Wait and Force Close buttons. Even
though the sounds play as expected and everything works on the phone,
I still get this stupid dialog.

If I set the sleep time to less than 5 seconds, everything works...
the problem is that the first sound clip is 5 seconds long. So at a
minimum, I have to wait longer than 5 seconds from when I play sound 1
until I call sound 2.

Below is the bit of code doing the work... pgs is my soundpool class
from posts in this forum.
                Random rn = new Random();
        long range = 5;
        long fraction = (long) (range*rn.nextDouble());
        int randomNumber = (int)(fraction)*1000+5000;
        pgs.playSound(1);
        try {Thread.sleep(randomNumber);} catch (InterruptedException e)
{}
        pgs.playSound(2);

I've tried using System.currentTimeMillis() and looped until the
difference between when I called the first sound and the current time
is larger than the random time. And in the loop I incremented a dummy
counter just to give the activity something to do. Yet if the time is
larger than 5 seconds, this method does the same thing and the
Activity Not Responding dialog is shown.

I can, and have, created an individual wav file with both sounds for
several pseudo random lengths, but this drastically increases the size
of my final apk.

PLEASE HELP!!!

Thanks
Mike

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2. About Dynamic Voltage and Frequency Scaling In ADP2

Thank you for your suggestions. It's really very very helpfull. But the
current problem I am facing is how to customize the kernel for my phone. I
need to configure the CPU frequency of Android phone. However, the current
kernel doesn't support "userspace" governor. So I need to rebuild the kernel
and turn on the "userspace" or make it built as a module. At first I
followed the instruction  here "
http://source.android.com/documentation/building-for-dream" to build kernel
for Sapphire(my phone is ADP2). But I didn't find any approach like "make
menuconfig" to customize the kernel as I need. Then  I download the HTC
magic kernel ource code from the HTC developer website
http://developer.htc.com/ and try to rebuild that. But maybe, I need cross
compiler or something else. I am still trying. I'm really confused about the
various kinds of kernel source code and rebuild approaches from android
website or HTC or other website. Actually, I just need one that can work. Do
you have any suggestions about how to customize the kernel(Sapphire) for
ADP2? Thank you very much!
















> > >> >> > website:

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