png + opengl

by borghild.hedda » Sun, 15 Mar 2009 13:13:01 GMT

Sponsored Links

Is it possible to draw a png image and then to run opengl operations
on it with android?

Is this the right forum to ask this?
where can i get more information on doing such stuff?



png + opengl

by Jon Colverson » Mon, 16 Mar 2009 04:41:31 GMT


What do you mean by "run opengl operations on it"? You can certainly
use a PNG bitmap as a background and then do 3D stuff on top of it.



Sponsored Links

Other Threads

1. deep effect in gallery?

Hi Folks,

I am looking for Deep effect in Android gallery.
i did some work around coverflow at
but it also do scroll left and right. it does give me the idea to
calculate offset top and left for each item separately but still there
is no access.

what i am trying to do is,
when user scroll, images would scroll from deep behind the right edge
to center and then to left side deep behind.

i am wondering if anyone have some thought about arranging the
imageView's on deep offset (something like V shape ) rather than on
horizontal as it is.

can anybody point me to the right direction plz



2. Resources - common error

Hi all,

apparently this is a common error that many beginners get -
Resources don't contain package for resource number 0x7xxxxx.

However, what's the explanation when the does not call
for any of the resources that the emulator is complaining about?
Who and/or where are these calls originating from otherwise?
None of the imported packages import their own ..



3. regarding signing the JCE provider jar file for Android

4. can i filter some apps from Intent.createChooser?

5. best place to host apps that target indian market.

6. gps and wifi

7. ACTION_VIEW exception