Testing Android Game on real device: please help

by Stoyan Damov » Mon, 16 Mar 2009 00:46:49 GMT


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1. Users are having trouble downloading upgrades to paid apps

I'm getting some messages from my users that when they go to download
an upgrade for my paid app, it just sits and downloading forever and
does nothing.  Any ideas?
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2. Google Checkout - Any way to manage customer relation / Checkout also putting multiple holds on txns.

I know there is a Google Checkout API, but that seems it is more for
creating a shopping cart, and interfacing payment methods w/ Google
Checkout. Is there any management tool that allows one to 'easily'
communicate with the customers? Automate a thank you message, or
something?

In addition we have already had one customer call to say he had
multiple $1.00 charges for our $0.99 app.

I purchased our $0.99 app and sure enough, I have the following holds
on my account
02/20/2009 5399 GOOGLE $1.00
02/20/2009 5399 GOOGLE $1.00
02/20/2009 5399 GOOGLE $0.99


This does not seem right, especially if someone is buying more
expensive applications, or using a one time use card.

Chris.
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3. setChoiceMode(), getSelectedItemPosition() & inconsistent behaviour

4. setChoiceMode(), getSelectedItemPosition() & inconsistent behaviour

5. USB Keyboard and mouse configuration help needed in android

6. x86- what to provide instead of /dev/block/sdb2 when running in Virtual Box?

7. x86- what to provide instead of /dev/block/sdb2 when running in Virtual Box?