no root access.. how to put file...

by BIRJODH » Fri, 10 Apr 2009 11:33:11 GMT


Sponsored Links
 I am not able to understand one simple issue.. if there is no root
access to file system even to the user who owns the phone then why on
earth would the dev guide include commands like

adb push <local>  sdcard .... when the sdcard of emulator is read
only.. Is this some kind of mockery or sarcasm with the users?????


--~--~---------~--~----~------------~-------~--~----~



no root access.. how to put file...

by Dianne Hackborn » Fri, 10 Apr 2009 15:34:38 GMT


 




Yes, we hate you, and laugh at every pain we can cause.

Plus the sdcard provides world read/write access.

-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

--~--~---------~--~----~------------~-------~--~----~


Sponsored Links


no root access.. how to put file...

by David Turner » Fri, 10 Apr 2009 18:35:50 GMT


 



you are mistaken, the sdcard is not read only on the emulator, you just must
provide one with the -sdcard option.
if you don't, an empty /sdcard directory is created on the root filesystem
but will not allow you to write anything to it.




--~--~---------~--~----~------------~-------~--~----~



no root access.. how to put file...

by sonya » Mon, 13 Apr 2009 12:08:26 GMT


 I had a similar problem. But what is going on above. I think Dianne
Hack... is with google. He is not supposed to behave
in this way. There are already some issues with gphone which do not
verify the claims that were made.







--~--~---------~--~----~------------~-------~--~----~



Other Threads

1. Scroll and drag a TileView widget around by finger / touch

In the Android API examples there is a Snake game. This game uses a
class
called SnakeView, which inherits from TileView.

I am doing something very similar to this. I am inheriting from
TileView to create a class (SkyView), which will become a square board
for a board game (similar to the board for Checkers).

However, I would like for my game board to be 400x400 pixels in size,
which will be bigger than the screens of some Android devices (such as
the G1). And I would like for the user to be able to freely scroll and
drag the board around with their finger (both horizontal and vertical
scrolling/dragging).

Can someone please point me in the correct direction for implementing
this? The board must be no smaller than 400x400px in size. And however
much of the board that can be displayed at once on the screen, should
be displayed
at once.

Should I wrap my SkyView widget in an AbsoluteLayout and use
Scrollbars? If so, what Scrollbar properties to I need to use? I
played around with Scrollbars in both directions but couldn't get it
to work. Is there another view layout I should put it inside? Code
examples would be nice! Thanks for the help. I am at a loss with this
one.
--~--~---------~--~----~------------~-------~--~----~

2. looking for developer to write an image application

Eldev LLC is looking for android developer familiar with flickr /
google image search API to write a new exciting application for us.
Possibility of long term relationship and full time work is high if
the job is done right.

contact Serg at eldev...@gmail.com

Thanks!
--~--~---------~--~----~------------~-------~--~----~

3. New Game Published: PolyBreaker3D

4. Why do we need external/fdlibm other than use libm in Bionic?

5. Piracy and app "protection"

6. Static Variable Instantiation

7. Debugging memory leaking